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Duration:
<1 year
1-2 years
2-4 years
4+ years

Work Experience

Stratosphere Games GmbH

Technical Artist

Jun 2021 – Oct 2024

  • Designing and implementing procedural generation systems for asset creation
  • Development of pipeline tool for asset management and automation
  • Contributing to technical documentation and knowledge base development
  • Maintenance and development of the rendering pipeline for a multiplatform project

Intern Technical Artist

Aug 2020 – May 2021

  • Collaborate with the art department in the creation of procedural assets

Skills

Unreal Advanced
C++ Intermediate
Houdini Advanced
VEX Advanced
Python Intermediate
Maya Advanced
HLSL Intermediate
C# Intermediate
Gitops/devops Intermediate
Gaea Advanced
HTML/CSS Intermediate
Astro Web Framework Beginner

Languages

Spanish Native speaker
English Professional
German Elementary

Education

The Royal Danish Academy, School of Design, Copenhagen, Denmark.

Visual Game and Media Design (M.Des.) Aug 2019 – May 2021

Los Andes University, Bogota, Colombia.

Bachelor of Fine Arts (B.A.) Feb 2006 – May 2012