JUAN FLOREZ

Technical Artist

Work Experience as a Technical Artist

Stratosphere Games, Technical Artist | Jan 2021 – October 2024

During this period my primary responsibilities included the development of:

Additionally, I played a key role in maintaining the rendering pipeline and resolving graphical issues. I provided technical support to the art department and meticulously documented the technical procedures and project requirements for each initiative I contributed to.

Stratosphere Games, Technical Artist Intern | Aug 2020 – Jul 2021

Languages

LanguageProficiency
EnglishProfessional C1
SpanishNative Speaker
GermanElementary

Software

I am mainly focused in the use of Houdini to handle pipeline tasks and generating assets.

Other software I am proficient with are:

Unreal, Blender, Maya, Unity

Coding Languages

C++, VEX, C#, Python, HLSL

Education

The Royal Danish Academy, School of Design, Copenhagen, Denmark.

Visual Game and Media Design (M.Des.) | 2021

Los Andes University, Bogota, Colombia.

Bachelor of Fine Arts (B.A.) | 2012