Duration:
<1 year
1-2 years
2-4 years
4+ years

Work Experience

Stratosphere Games GmbH

Technical Artist

Jun 2021 – Oct 2024

  • Designing and implementing procedural generation systems for asset creation
  • Development of pipeline tool for asset management and automation
  • Contributing to technical documentation and knowledge base development
  • Maintenance and development of the rendering pipeline for a multiplatform project

Intern Technical Artist

Aug 2020 – May 2021

  • Collaborate with the art department in the creation of procedural assets

Skills

UnrealAdvanced
C++Intermediate
HoudiniAdvanced
VEXAdvanced
PythonIntermediate
MayaAdvanced
HLSLIntermediate
C#Intermediate
Gitops/devopsIntermediate
GaeaAdvanced
HTML/CSSIntermediate
Astro Web FrameworkBeginner

Languages

SpanishNative speaker
EnglishProfessional
GermanElementary

Education

The Royal Danish Academy, School of Design, Copenhagen, Denmark.

Visual Game and Media Design (M.Des.) Aug 2019 – May 2021

Los Andes University, Bogota, Colombia.

Bachelor of Fine Arts (B.A.)Feb 2006 – May 2012